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Game Programming for Teens
English
Series: Computer Game and Simulation Programming Ser.
ISBN: 1598635182
EAN: 9781598635188
Category: Juvenile Nonfiction / Computers / Programming/Juvenile Nonfiction / Games & Activities / General/Juvenile Nonfiction / Computers / Entertainment & Games/
Publisher: Course Technology
Release Date: 07/31/2008
Synopsis: Game Programming for Teens, Third Edition is a fully revised version of the bestselling book. This new edition teaches introductory game programming skills and techniques using BlitzMax, a new, platform independent programming language. BlitzMax can be used on Windows, Mac, and Linux operating systems. The book helps beginning game programmers develop the skills they need to create every element of their first video game - from graphics and animation to sound and music. No previous programming knowledge is necessary, and by the end of the book readers will have created their first computer game.
Game Programming for Teens
Illustrated: Yes
Format: Paperback
Edition: 3
Height: 1.1 inches
Width: 7.3 inches
Length: 9.1 inches
Weight: 11.99 oz
Pages: 349
