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Game Programming for Teens

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Game Programming for Teens

English

Series: Computer Game and Simulation Programming Ser.

ISBN: 1598635182

EAN: 9781598635188

Category: Juvenile Nonfiction / Computers / Programming/Juvenile Nonfiction / Games & Activities / General/Juvenile Nonfiction / Computers / Entertainment & Games/

Publisher: Course Technology

Release Date: 07/31/2008

Synopsis: Game Programming for Teens, Third Edition is a fully revised version of the bestselling book. This new edition teaches introductory game programming skills and techniques using BlitzMax, a new, platform independent programming language. BlitzMax can be used on Windows, Mac, and Linux operating systems. The book helps beginning game programmers develop the skills they need to create every element of their first video game - from graphics and animation to sound and music. No previous programming knowledge is necessary, and by the end of the book readers will have created their first computer game.

Game Programming for Teens

Illustrated: Yes

Format: Paperback

Edition: 3

Height: 1.1 inches

Width: 7.3 inches

Length: 9.1 inches

Weight: 11.99 oz

Pages: 349