Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Video Game Design
Solarski, Chris
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Beginning Programming for Dummies
Wang, Wallace
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Beginning Game Programming
Morrison, Michael
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The Art of Darksiders
Madureira, Joe
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Creating Web Pages for Dummies
Smith, Bud E.
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Proving Darwin : Making Biology Mathematical
Chaitin, Gregory
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The Art of Darksiders II
Madureira, Joe
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Winning Lego Mindstorms Programming : Rock-Solid Reliable Programming for Fun and Competition
Trobaugh, James J.
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Super Mario : How Nintendo Conquered America
Ryan, Jeff
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Regular Expressions Cookbook
Levithan, Steven
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Learning Cocoa with Objective-C : Developing for the Mac and iOS App Stores
Buttfield-Addison, Paris
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Game Character Creation with Blender and Unity
Totten, Chris
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The Open-Source Everything Manifesto : Transparency, Truth, and Trust
Steele, Robert David
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Graph Structures for Knowledge Representation and Reasoning : Second Interntional Workshop, GKR 2011, Barcelona, Spain, July 16, 2011. Revised Selected Papers
Croitoru, Madalina
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Theory and Applications of Models of Computation : 9th Annual Conference, TAMC 2012, Beijing, China, May 16-21, 2012. Proceedings
Agrawal, Manindra
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iPad Application Development for Dummies
Goldstein, Neal
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Programming Multi-Agent Systems : 8th International Workshop, ProMAS 2010, Toronto, on, Canada, May 11, 2010. Revised Selected Papers
Collier, Rem
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Getting Started with Arduino
Banzi, Massimo
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iOS 5 Games Development : Using the iOS SDK for iPad, iPhone and iPod Touch
Jordan, Lucas
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HTML5 Games : Creating Fun with HTML5, CSS3, and WebGL
Seidelin, Jacob
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Control Language Programming for IBM I
Buck, Jim
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